{"id":6083,"date":"2019-02-13T11:59:46","date_gmt":"2019-02-13T19:59:46","guid":{"rendered":"http:\/\/www.chocolatehammer.org\/?page_id=6083"},"modified":"2019-07-20T12:33:08","modified_gmt":"2019-07-20T20:33:08","slug":"the-unofficial-highlander-ii-the-quickening-roleplaying-game","status":"publish","type":"page","link":"https:\/\/www.chocolatehammer.org\/?page_id=6083","title":{"rendered":"The Unofficial Highlander II: The Quickening Roleplaying Game"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-6084 alignnone\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/02\/highlander2.jpg\" alt=\"\" width=\"912\" height=\"414\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/02\/highlander2.jpg 912w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/02\/highlander2-600x272.jpg 600w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/02\/highlander2-768x349.jpg 768w\" sizes=\"auto, (max-width: 912px) 100vw, 912px\" \/><\/p>\n<p>This game has no dice or character sheets. It requires about an hour and a half of playtime, a GM, and between two and five players who haven&#8217;t seen the film&nbsp;<em>Highlander 2: The Quickening.&nbsp;<\/em><\/p>\n<p>This last point is absolutely critical: players who have watched more than a scene or two from the film and can&#8217;t be <strong>absolutely<\/strong> trusted to keep their mouths shut should spectate (and this <em>is&nbsp;<\/em>a fun game to spectate).<\/p>\n<h2>SETUP AND PREMISE<\/h2>\n<p>It&#8217;s 1990. Your players are a writing team who&#8217;ve been tapped to draft a sequel to the 1986 modern fantasy classic,&nbsp;<em>Highlander.&nbsp;<\/em>They&#8217;re locked up with nothing but a pencil, paper, and coffee (all of which you are encouraged to actually provide them). If a full story outline and dialogue for the key scenes aren&#8217;t finished by the end of the hour, <strong>nobody will work in this town again.<\/strong><\/p>\n<h2>BRIEFING AND LIMITING YOUR PLAYERS<\/h2>\n<p>If any of your players have seen the film&nbsp;<em>Highlander<\/em>, great. Their character knows or remembers only what the player remembers without looking it up.&nbsp;<\/p>\n<p>If any of your players have not seen the film&nbsp;<em>Highlander<\/em>, their characters are&nbsp;<strong>pretty sure&nbsp;<\/strong>they&#8217;ve seen <em>Highlander.&nbsp;<\/em>Any vague recollections, wild guesses, or memories from similar films (&#8220;The dude in the dark armor is the Highlander&#8217;s father, right?&#8221;) are treated as factual and no-one is allowed to correct them.<\/p>\n<p>If nobody in the group has seen <em>Highlander<\/em>, read the following summary:<\/p>\n<p><em>There&#8217;s people who are immortal. They can only die when their head&#8217;s cut off, and when there&#8217;s only one immortal left, the survivor gets the Prize. In the last movie the main character&#8217;s mentor is killed by the villain hundreds of years ago, but in modern day the hero beats the villain and wins the Prize.<\/em><\/p>\n<p>Refuse to answer any more questions. Googling is strictly forbidden.<\/p>\n<h2>PART ONE: THE OUTLINE<\/h2>\n<p>Your players have 30-40 minutes to come up with a full outline for the film. It must <strong>scrupulously obey<\/strong>&nbsp;a three-act structure. If your players ask what that is, make some vague noises, half-shrug, and refuse to elaborate.<\/p>\n<p>They should begin from the start of the film and develop the plot in a linear fashion, telling the story to each other in broad strokes. They can go back and add things if they need to, but a general forwards momentum should be maintained. No-one can suggest actual dialogue yet; that part comes in the next section.<\/p>\n<p><strong>Anything a player suggests is immediately and irrevocably part of the story.&nbsp;<\/strong>If this contradicts anything <em>else<\/em> about the story, the group can either find a way to excuse or explain it or just ignore the contradiction and move on.<\/p>\n<p>The GM will spend most of this section listening, perhaps taking notes (or perhaps forcing someone else to take notes). You&#8217;re free to ask questions, enforce the rules, or hurry players along, but not make suggestions. However, you can&#8212;and must&#8212;make <strong>Studio Demands.<\/strong>&nbsp;<\/p>\n<p>Whenever in the outlining process you feel it is most (or least) appropriate, inform them of the following Studio Demands. These are story elements they must find a way to somehow crowbar into their outline. The number in parentheses is a timestamp for when I&#8217;d suggest deploying them. Optionally, when you do so, you can roll dice and pretend you&#8217;re consulting a chart of some kind.<\/p>\n<p><strong>(0:00)&nbsp;<\/strong>The main character must be the last movie&#8217;s protagonist and Prize-winner, Connor MacLeod.<\/p>\n<p><strong>(0:00)&nbsp;<\/strong>The film must be set in a dystopian future.<\/p>\n<p><strong>(15:00) <\/strong>There also needs to be a scene that takes place in Scotland.<\/p>\n<p><strong>(20:00)&nbsp;<\/strong>Good news! The producers got Sean Connery (who played the main character&#8217;s mentor in the first <em>Highlander<\/em>). Find a way to get his dead character into the movie.<\/p>\n<p><strong>(25:00)&nbsp;<\/strong>Throw space aliens in there somehow. In fact, one or more of the characters have to turn out to&nbsp;<em>be&nbsp;<\/em>space aliens. Figure out which.<\/p>\n<p>If the players are running long, announce that each player gets one more moderately-long sentence to contribute towards wrapping up the movie. Wherever the last player ends, that&#8217;s the end of the outline and final scene of the script.<\/p>\n<h2>PART TWO: THE TABLE READ<\/h2>\n<p>In a &#8220;table read,&#8221; a group of people read a script aloud together. One person reads the narration (&#8220;We open on a blank room. Connor enters, looking upset&#8221;) and either the actors or stand-ins for the actors read the dialogue for their characters (&#8220;<em>I am upset!<\/em>&#8220;). Your table read is going to be a little bit like that, except the players are all making up the narrations and dialogue as they go.&nbsp;<\/p>\n<p>Every player gets one or two (depending on how big the group is) scenes to &#8220;direct.&#8221; They specify what the scene is and where it falls in the outline (&#8220;Let&#8217;s read the heartbreaking scene where Connor MacLeod refuses to kill his werewolf girlfriend.&#8221;) They then designate which of their fellow writers will &#8220;read&#8221; for the characters in the scene.&nbsp;<\/p>\n<p>The &#8220;director&#8221; reads off the scene direction: what the set looks like, what special effects are occurring, which characters enter or exit and what they do, etc. In other words, they narrate. The players &#8220;reading&#8221; for characters cannot say what their characters are <em>doing<\/em>, only what they&#8217;re <em>saying<\/em>. Literally anything that comes out of their mouth during the entire process is finalized, unchangeable dialogue.<\/p>\n<blockquote><p>SCENE DIRECTION: Interior, a grimy apartment. Connor holds his sword to the neck of Dark Connor, breathing heavily.<\/p>\n<p>CONNOR: I&#8217;ll never join you, Dark Connor!<\/p>\n<p>DARK CONNOR: I&#8217;m sorry, should I talk now?<\/p>\n<p>SCENE DIRECTION: Gripping his sword, Connor howls in rage.<\/p>\n<p>CONNOR: <em>Aaaagh!&nbsp;<\/em>I&#8217;m&nbsp;<em>so mad!<\/em><\/p>\n<p>DARK CONNOR: Oh, shoot, that was dialogue back there, wasn&#8217;t it?<\/p><\/blockquote>\n<p>The scene wraps up either when the director says so or when you, the GM, decide to move things along.<\/p>\n<p>When the scenes are all done, congratulations! The movie&#8217;s going to print. It&#8217;ll probably be fine.<\/p>\n<h2>PART THREE: THE RECKONING<\/h2>\n<p>Explain to your players that, if they were not already aware, there was an actual <em>Highlander II <\/em>that was released in 1991.<\/p>\n<p>Give each a scrap of paper and pencil and inform them they&#8217;ll be taking part in a worldwide survey of <em>Unofficial Highlander II&nbsp;<\/em>players. Ask them to guess, earnestly and sincerely: was the movie they came up with&nbsp;<em>more&nbsp;<\/em>stupid than the Hollywood-produced sequel, or&nbsp;<em>less<\/em>?<\/p>\n<p>After you&#8217;ve tabulated their answers, bring up a browser. Read aloud the actual&nbsp;<em>Highlander II: The Quickening&nbsp;<\/em>plot summary from Wikipedia. Then watch some clips on YouTube, read aloud some quotes from imdb, etc. <strong>Alternately: if your group enjoys watching films together, consider simply enjoying the movie in its entirety and without prelude.<\/strong><\/p>\n<p>Afterwards, repeat the first survey. Then please <em>do<\/em> send me both survey results, because I&#8217;m very, very interested. My e-mail address is rutskarn at chocolatehammer.org.<\/p>\n<p>Would that this were my only, or even foremost, perversion of the tabletop arts. For the latest gruesome experiments, follow me @Rutskarn.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This game has no dice or character sheets. It requires about an hour and a half of playtime, a GM, and between two and five players who haven&#8217;t seen the film&nbsp;Highlander 2: The Quickening.&nbsp;&#46;&#46;&#46;<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"ngg_post_thumbnail":0,"footnotes":""},"class_list":["post-6083","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Unofficial Highlander II: The Quickening Roleplaying Game -<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.chocolatehammer.org\/?page_id=6083\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Unofficial Highlander II: The Quickening Roleplaying Game -\" \/>\n<meta property=\"og:description\" content=\"This game has no dice or character sheets. It requires about an hour and a half of playtime, a GM, and between two and five players who haven&#8217;t seen the film&nbsp;Highlander 2: The Quickening.&nbsp;&#046;&#046;&#046;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.chocolatehammer.org\/?page_id=6083\" \/>\n<meta property=\"article:modified_time\" content=\"2019-07-20T20:33:08+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/02\/highlander2.jpg\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@Rutskarn\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?page_id=6083\",\"url\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?page_id=6083\",\"name\":\"The Unofficial Highlander II: The Quickening Roleplaying Game -\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?page_id=6083#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?page_id=6083#primaryimage\"},\"thumbnailUrl\":\"http:\\\/\\\/www.chocolatehammer.org\\\/wp-content\\\/uploads\\\/2019\\\/02\\\/highlander2.jpg\",\"datePublished\":\"2019-02-13T19:59:46+00:00\",\"dateModified\":\"2019-07-20T20:33:08+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?page_id=6083#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/www.chocolatehammer.org\\\/?page_id=6083\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?page_id=6083#primaryimage\",\"url\":\"https:\\\/\\\/www.chocolatehammer.org\\\/wp-content\\\/uploads\\\/2019\\\/02\\\/highlander2.jpg\",\"contentUrl\":\"https:\\\/\\\/www.chocolatehammer.org\\\/wp-content\\\/uploads\\\/2019\\\/02\\\/highlander2.jpg\",\"width\":912,\"height\":414},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?page_id=6083#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/www.chocolatehammer.org\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"The Unofficial Highlander II: The Quickening Roleplaying Game\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/#website\",\"url\":\"https:\\\/\\\/www.chocolatehammer.org\\\/\",\"name\":\"\",\"description\":\"Games and essays by colonies of mutant rats, for colonies of mutant rats.\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"The Unofficial Highlander II: The Quickening Roleplaying Game -","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.chocolatehammer.org\/?page_id=6083","og_locale":"en_US","og_type":"article","og_title":"The Unofficial Highlander II: The Quickening Roleplaying Game -","og_description":"This game has no dice or character sheets. 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