{"id":1177,"date":"2009-09-06T21:51:08","date_gmt":"2009-09-07T05:51:08","guid":{"rendered":"http:\/\/www.chocolatehammer.org\/?p=1177"},"modified":"2026-06-15T17:07:24","modified_gmt":"2026-06-16T01:07:24","slug":"in-a-hostile-country-the-saga-of-cahmel-lets-play-morrowind-part-13","status":"publish","type":"post","link":"https:\/\/www.chocolatehammer.org\/?p=1177","title":{"rendered":"In a Hostile Country: The Saga of Cahmel (Let&#8217;s Play Morrowind, Part 13)"},"content":{"rendered":"<p><em>21 Cliff Racers were harmed in the making of today\u2019s Let\u2019s Play.<\/em><\/p>\n<p>Awright, time to slip into the travel-worn blood-crusted bug-skin boots of Cahmel once again. As I\u2019ve mentioned a few times before, tonight\u2019s play session was actually my first time playing <em>Morrowind <\/em>in the past month or so. In that time, I\u2019ve played a lot of other games\u2014a lot of <em>Fallout 3<\/em>, for example\u2014and I was actually a little bit concerned I wouldn\u2019t be able to get back into it after so long.<\/p>\n<p>Well, relax, Cahmel fans. I only stopped playing tonight when I realized I\u2019d have to actually write something, at some point tonight.<\/p>\n<p>No matter how much I grouse and nitpick, remember this: I truly love this game.<\/p>\n<p>Anyway, where was I? Oh yeah.<\/p>\n<p>Suran. <em>S\u2019wit<\/em>. I\u2019m still only in Suran. When I was in Balmora, all I could think about was doing that quest in Vivec. When I was in Vivec, all I could think about was shutting the game down and playing something else. And now that I\u2019m here, I just want to get going with this LP again.<\/p>\n<p>I wanted a quest, and for my sins, House Hlaalu gave me one. My sins, in this case, refer to referencing this scene from <em>Apocalypse Now<\/em> for like the third time this year.<\/p>\n<p><!--more--><\/p>\n<p>Remember that post where I (voluntarily, on my own time, while playing a game that I paid good money for) sat through an extended lecture of the ecology of a fictional animal? Sure you do. I\u2019m sure you were as fascinated by the extended hierarchy of kwama hives as I am. But just in case you need a little reminder, the burrows of the egg-laying multi-stage organisms known as kwama work like this:<\/p>\n<p>Kwama queen lays eggs, kwama workers dig tunnels\/feed eggs\/do odd jobs, kwama warriors protect nest, kwama foragers scout out the area ands give easily-disturbed travelers uncontrollable crapping fits. Oh, and scribs are larvae or something. I don\u2019t really talk about them because they\u2019re kind of lame.<\/p>\n<p>Anyway, a rival\u2026house? Business? I forget the details. Anyway, a rival of House Hlaalu is profiting fairly well on this one egg mine near Suran. Something needs to be done about the situation&#8230;but what?<\/p>\n<p>Okay, kids, time to Let\u2019s Play along!<\/p>\n<p><em>House Hlaalu is sending a random dude with a funny hat to go deal with a rival egg mine. Do they want him to:<\/em><\/p>\n<p>A.)\u00a0\u00a0\u00a0 Arrange a meeting with the rival\u2019s representatives regarding selling the mine to Hlaalu?<br \/>\nB.)\u00a0\u00a0\u00a0 Report back on the mine\u2019s business practices, thus letting Hlaalu compete with them in the egg market?<br \/>\nC.)\u00a0\u00a0\u00a0 Find a similar kwama hive for Hlaalu to capitalize upon?<br \/>\nD.)\u00a0\u00a0\u00a0 Break into the mine and butcher half of the kwama within, all in a brutal and extremely illegal attempt to reach the queen and end her egg-laying existence?<\/p>\n<p>Answer Key:<\/p>\n<p>A.)\u00a0\u00a0\u00a0 Incorrect! Business 101 dictates that you never acquire what you can instead violently sabotage. Or, wait. That\u2019s actually Slash-and-Burn Invasion Tactics 101.<br \/>\nB.)\u00a0\u00a0\u00a0 Wrong-o! Hlaalu\u2019s already pretty set in its current policies of grand theft and fantastically unsubtle larceny.<br \/>\nC.)\u00a0\u00a0\u00a0 Nope! All possible locations for egg mines have already been taken. You\u2019d have a better chance of finding an abandoned warehouse that isn\u2019t currently being used as a criminal hideout. <em><br \/>\nD.)\u00a0\u00a0\u00a0 No sh**, Sherlock. This has been your finest work since The Case of How to Put My Pants On.<\/em><\/p>\n<p>Anyway, I was told the mines I\u2019d be storming would be near Suran. My directions, and I paraphrase only mildly, were: \u201cFollow the hills east of Suran south a ways, turn around them, then go north. It\u2019s somewhere there.\u201d Gee. It\u2019s okay, though, because&#8211;and this is a direct quote&#8211;<em>\u201cYou can\u2019t miss it.\u201d<\/em> It\u2019s touches like that last sentence that make me believe the game is mocking itself at this point. Whatever, it\u2019s probably simpler than it sounds.<\/p>\n<p>Five minutes later, lost in a maze of hills, in the middle a sandstorm so thick I can\u2019t see the sky, I\u2019m beginning to appreciate why Bethesda included a friggin\u2019 compass in its last two games.<\/p>\n<div id=\"attachment_1179\" style=\"width: 410px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1179\" class=\"size-full wp-image-1179\" title=\"lp13-1waste\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg\" alt=\"\" width=\"400\" height=\"300\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg 1024w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste-300x225.jpg 300w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/><\/a><p id=\"caption-attachment-1179\" class=\"wp-caption-text\">Hey, you guys remember that time I wasn&#39;t wandering around hopelessly lost in a godforsaken wasteland? That was fun. I should do that again sometime.<\/p><\/div>\n<p>Following some intensely unhelpful directions at the behest of a morally questionable employer, battling wild animals and trying to remember if you\u2019ve been there already\u2014all this moment needs to be the quintessential Morrowind experience is an NPC wandering up to me and going, \u201cHey, could you help me? <em>I seem to be lost.<\/em>\u201d<\/p>\n<p>Eventually, I find the mine\u2019s entrance. For reference, this is what a kwama worker looks like:<\/p>\n<div id=\"attachment_1180\" style=\"width: 410px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-2worker.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1180\" class=\"size-full wp-image-1180\" title=\"lp13-2worker\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-2worker.jpg\" alt=\"\" width=\"400\" height=\"300\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-2worker.jpg 1024w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-2worker-300x225.jpg 300w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/><\/a><p id=\"caption-attachment-1180\" class=\"wp-caption-text\">Eeeyagh. Note to self: fight as few of these as possible to minimize the chance of actually, like, TOUCHING one. <\/p><\/div>\n<p>Yeah, not exactly housepet material.<\/p>\n<p>I rest and suit up. Alright, from here, this should be fairly straightforward. A little more combat-oriented than my last two quests, but I\u2019m a little more combat-oriented than most Hlaalu employees, so that works out. I\u2019d take out any workers that came after me, but if I saw a warrior I\u2019d either try to duck around it or draw it away from the pack. I didn\u2019t think I could take many of those at once. Once I got near the queen, I\u2019d be sure to rest up and take a few potions to be able to survive the final battle.<\/p>\n<p>Huh. For the first time, I actually had a plan for combat. That was somewhat inspiring, actually. I felt like I had a grip on this situation for once.<\/p>\n<p>I walked through the door and was two-shotted by a worker before I\u2019d taken four steps.<\/p>\n<p>Oh\u2026kay. I think I accidentally went in without resting, or something. I reloaded, made sure I was fully rested, and tried it again.<\/p>\n<p>This time, I struck first. In my mind\u2019s eye, I saw the saber rattle through the air with a vaudevillian <em>voiyoiyoinggggg<\/em>, rebounding off the kwama\u2019s shell like a baby\u2019s rattle would glance off a Sherman Tank. I swear, its health bar grew a quarter-inch longer. It proceeded to smack me so hard I had to pause the game and lie down for a bit.<\/p>\n<p>Oh\u2026kay. Again. I reloaded, went for the door\u2026then hesitated.<\/p>\n<p>This fight was\u2026wow. This fight was not going my way at all. And it wasn\u2019t not going well in a <em>oh, I seem to have accidentally walked into the fight unarmed and naked <\/em>way. It wasn\u2019t going well in a <em>darn it, I\u2019m going to have to blow through some of my supplies <\/em>sort of way. In fact, since health potions in <em>Morrowind <\/em>take a second to fully come into effect, I\u2019m not sure a drip-feed of the finest potions in the game would be enough to get me through this first skirmish. Certainly, by the time I was on my third worker, my blade would be worn down to the approximate length and sharpness of a plastic fast-food knife.<\/p>\n<p>It was, in fact, time to face a hard fact that many gamers no longer have to:<\/p>\n<p>I simply wasn\u2019t high enough level to do this quest.<\/p>\n<p>In <em>Oblivion <\/em>or <em>Fallout 3<\/em>, of course, this would never happen. The content in those games is pretty stiffly level-scaled, such that no matter what quests you pursue, no matter what levels you pursue them at, you\u2019re never going to get out of your depth. The monsters are weakened or strengthened depending on what level you are when you decide to undertake a quest.<\/p>\n<p>This system is designed to never frustrate players, to allow them to truly do whatever they want. They\u2019re not forced to spend 40 levels doing boring quests before they can go spelunking in ancient death-ruins, and they\u2019re never bored by facing stick-wielding disgruntled stockbrokers when they\u2019re powerful enough to eat broken glass and crap artifacts.<\/p>\n<p>On the face of it, this sort of system seems eminently preferable, but it has a few crucial drawbacks. Most significant of these is that it always gives you what <em>it <\/em>considers to be an appropriate challenge\u2014which doesn\u2019t always jive with what actually <em>is <\/em>one.<\/p>\n<p>To demonstrate:<\/p>\n<p>Let\u2019s say two people walk out of a Best Buy with brand spankin\u2019 new copies of <em>Oblivout III<\/em>. The first one is a walking stat cruncher, a man (or woman) who has a nigh-perfect grasp of the complex formulae and doctrine that go into making mighty characters. We\u2019ll call her Sally Statmonger. The second is a clueless twit, a guy who picks his skills and perks with the calculating precision of a stoned man figuring out what he wants on his tacos. We\u2019ll call him Rutskarn.<\/p>\n<p>Sally loads up Oblivout and creates a freakish juggernaut, aligning combat focuses, birthsigns, racial abilities, phases of the moon, number of vowels in her name, and blood type in a ritualized char-gen process slightly more complicated than filing one\u2019s taxes. Rutskarn, on the other hand, picks whatever race looks the coolest, specializes in the most generic weapon type available, and assigns his remaining points to the skills he figures will be most useful (which are, invariably, the ones that will be least so). His instincts for auspicious combos and optimized loadouts are as sharp as a ball of warm wax.<\/p>\n<p>Sally\u2019s character is significantly more powerful than Oblivout accounted for. This is actually very easy to accomplish, since the game\u2019s designers erred on the side of being too easy so as not to frustrate players. Rutskarn, on the other hand, was even dumber than they expected.<\/p>\n<p>Consequentially: neither player is truly enjoying themselves. Sally doesn\u2019t encounter an earnest challenge <em>once <\/em>in all of her career. Rutskarn, on the other hand, is constantly breaking his weapons, running out of potions, getting his arse kicked by the monsters he should be trouncing, and generally leaving a trail of blood, shame, and urine across an entire continent of brutalization.<\/p>\n<p><em>Morrowind<\/em>, in its way, accounts for both players. Sally can just take harder quests; Rutskarn can just slum it up a bit. The price to pay is that sometimes, Sally will have to take quests that are far beneath her, and sometimes, Rutskarn will come to a point where he\u2019s not strong enough to proceed.<\/p>\n<p>And that\u2019s where I was right now. It was clear to me that I was simply not going to win this fight, no matter how hard I tried. My only option was to step away from House Hlaalu\u2019s questline and\u2026<\/p>\n<p>\u2026and&#8230;<\/p>\n<p>Uh.<\/p>\n<p>&#8230;something?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>21 Cliff Racers were harmed in the making of today\u2019s Let\u2019s Play. Awright, time to slip into the travel-worn blood-crusted bug-skin boots of Cahmel once again. As I\u2019ve mentioned a few times before, tonight\u2019s&#46;&#46;&#46;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[153,268],"tags":[152,300,151],"class_list":["post-1177","post","type-post","status-publish","format-standard","hentry","category-lets-play","category-lets-play-morrowind","tag-cahmel","tag-lets-play","tag-morrowind"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>In a Hostile Country: The Saga of Cahmel (Let&#039;s Play Morrowind, Part 13) -<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.chocolatehammer.org\/?p=1177\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"In a Hostile Country: The Saga of Cahmel (Let&#039;s Play Morrowind, Part 13) -\" \/>\n<meta property=\"og:description\" content=\"21 Cliff Racers were harmed in the making of today\u2019s Let\u2019s Play. Awright, time to slip into the travel-worn blood-crusted bug-skin boots of Cahmel once again. As I\u2019ve mentioned a few times before, tonight\u2019s&#046;&#046;&#046;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.chocolatehammer.org\/?p=1177\" \/>\n<meta property=\"article:published_time\" content=\"2009-09-07T05:51:08+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-06-16T01:07:24+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"768\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Rutskarn\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@Rutskarn\" \/>\n<meta name=\"twitter:site\" content=\"@Rutskarn\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Rutskarn\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"9 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177\"},\"author\":{\"name\":\"Rutskarn\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/#\\\/schema\\\/person\\\/e80b3ddb8bafad4b67a860408bbbe2a9\"},\"headline\":\"In a Hostile Country: The Saga of Cahmel (Let&#8217;s Play Morrowind, Part 13)\",\"datePublished\":\"2009-09-07T05:51:08+00:00\",\"dateModified\":\"2026-06-16T01:07:24+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177\"},\"wordCount\":1839,\"commentCount\":21,\"image\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177#primaryimage\"},\"thumbnailUrl\":\"http:\\\/\\\/www.chocolatehammer.org\\\/wp-content\\\/uploads\\\/2009\\\/09\\\/lp13-1waste.jpg\",\"keywords\":[\"Cahmel\",\"Let's Play\",\"Morrowind\"],\"articleSection\":[\"Let's Play\",\"Let's Play Morrowind\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177\",\"url\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177\",\"name\":\"In a Hostile Country: The Saga of Cahmel (Let's Play Morrowind, Part 13) -\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177#primaryimage\"},\"thumbnailUrl\":\"http:\\\/\\\/www.chocolatehammer.org\\\/wp-content\\\/uploads\\\/2009\\\/09\\\/lp13-1waste.jpg\",\"datePublished\":\"2009-09-07T05:51:08+00:00\",\"dateModified\":\"2026-06-16T01:07:24+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/#\\\/schema\\\/person\\\/e80b3ddb8bafad4b67a860408bbbe2a9\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177#primaryimage\",\"url\":\"http:\\\/\\\/www.chocolatehammer.org\\\/wp-content\\\/uploads\\\/2009\\\/09\\\/lp13-1waste.jpg\",\"contentUrl\":\"http:\\\/\\\/www.chocolatehammer.org\\\/wp-content\\\/uploads\\\/2009\\\/09\\\/lp13-1waste.jpg\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?p=1177#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/www.chocolatehammer.org\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"In a Hostile Country: The Saga of Cahmel (Let&#8217;s Play Morrowind, Part 13)\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/#website\",\"url\":\"https:\\\/\\\/www.chocolatehammer.org\\\/\",\"name\":\"\",\"description\":\"Games and essays by colonies of mutant rats, for colonies of mutant rats.\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/www.chocolatehammer.org\\\/#\\\/schema\\\/person\\\/e80b3ddb8bafad4b67a860408bbbe2a9\",\"name\":\"Rutskarn\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/98018b1b99db63608152b837781e02e6101b82894a7d4a79128a12777b84825e?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/98018b1b99db63608152b837781e02e6101b82894a7d4a79128a12777b84825e?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/98018b1b99db63608152b837781e02e6101b82894a7d4a79128a12777b84825e?s=96&d=mm&r=g\",\"caption\":\"Rutskarn\"},\"sameAs\":[\"http:\\\/\\\/www.ChocolateHammer.org\"],\"url\":\"https:\\\/\\\/www.chocolatehammer.org\\\/?author=3\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"In a Hostile Country: The Saga of Cahmel (Let's Play Morrowind, Part 13) -","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.chocolatehammer.org\/?p=1177","og_locale":"en_US","og_type":"article","og_title":"In a Hostile Country: The Saga of Cahmel (Let's Play Morrowind, Part 13) -","og_description":"21 Cliff Racers were harmed in the making of today\u2019s Let\u2019s Play. Awright, time to slip into the travel-worn blood-crusted bug-skin boots of Cahmel once again. As I\u2019ve mentioned a few times before, tonight\u2019s&#46;&#46;&#46;","og_url":"https:\/\/www.chocolatehammer.org\/?p=1177","article_published_time":"2009-09-07T05:51:08+00:00","article_modified_time":"2026-06-16T01:07:24+00:00","og_image":[{"width":1024,"height":768,"url":"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg","type":"image\/jpeg"}],"author":"Rutskarn","twitter_card":"summary_large_image","twitter_creator":"@Rutskarn","twitter_site":"@Rutskarn","twitter_misc":{"Written by":"Rutskarn","Est. reading time":"9 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.chocolatehammer.org\/?p=1177#article","isPartOf":{"@id":"https:\/\/www.chocolatehammer.org\/?p=1177"},"author":{"name":"Rutskarn","@id":"https:\/\/www.chocolatehammer.org\/#\/schema\/person\/e80b3ddb8bafad4b67a860408bbbe2a9"},"headline":"In a Hostile Country: The Saga of Cahmel (Let&#8217;s Play Morrowind, Part 13)","datePublished":"2009-09-07T05:51:08+00:00","dateModified":"2026-06-16T01:07:24+00:00","mainEntityOfPage":{"@id":"https:\/\/www.chocolatehammer.org\/?p=1177"},"wordCount":1839,"commentCount":21,"image":{"@id":"https:\/\/www.chocolatehammer.org\/?p=1177#primaryimage"},"thumbnailUrl":"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg","keywords":["Cahmel","Let's Play","Morrowind"],"articleSection":["Let's Play","Let's Play Morrowind"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/www.chocolatehammer.org\/?p=1177#respond"]}]},{"@type":"WebPage","@id":"https:\/\/www.chocolatehammer.org\/?p=1177","url":"https:\/\/www.chocolatehammer.org\/?p=1177","name":"In a Hostile Country: The Saga of Cahmel (Let's Play Morrowind, Part 13) -","isPartOf":{"@id":"https:\/\/www.chocolatehammer.org\/#website"},"primaryImageOfPage":{"@id":"https:\/\/www.chocolatehammer.org\/?p=1177#primaryimage"},"image":{"@id":"https:\/\/www.chocolatehammer.org\/?p=1177#primaryimage"},"thumbnailUrl":"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg","datePublished":"2009-09-07T05:51:08+00:00","dateModified":"2026-06-16T01:07:24+00:00","author":{"@id":"https:\/\/www.chocolatehammer.org\/#\/schema\/person\/e80b3ddb8bafad4b67a860408bbbe2a9"},"breadcrumb":{"@id":"https:\/\/www.chocolatehammer.org\/?p=1177#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/www.chocolatehammer.org\/?p=1177"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/www.chocolatehammer.org\/?p=1177#primaryimage","url":"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg","contentUrl":"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2009\/09\/lp13-1waste.jpg"},{"@type":"BreadcrumbList","@id":"https:\/\/www.chocolatehammer.org\/?p=1177#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.chocolatehammer.org\/"},{"@type":"ListItem","position":2,"name":"In a Hostile Country: The Saga of Cahmel (Let&#8217;s Play Morrowind, Part 13)"}]},{"@type":"WebSite","@id":"https:\/\/www.chocolatehammer.org\/#website","url":"https:\/\/www.chocolatehammer.org\/","name":"","description":"Games and essays by colonies of mutant rats, for colonies of mutant rats.","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/www.chocolatehammer.org\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/www.chocolatehammer.org\/#\/schema\/person\/e80b3ddb8bafad4b67a860408bbbe2a9","name":"Rutskarn","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/98018b1b99db63608152b837781e02e6101b82894a7d4a79128a12777b84825e?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/98018b1b99db63608152b837781e02e6101b82894a7d4a79128a12777b84825e?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/98018b1b99db63608152b837781e02e6101b82894a7d4a79128a12777b84825e?s=96&d=mm&r=g","caption":"Rutskarn"},"sameAs":["http:\/\/www.ChocolateHammer.org"],"url":"https:\/\/www.chocolatehammer.org\/?author=3"}]}},"_links":{"self":[{"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=\/wp\/v2\/posts\/1177","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1177"}],"version-history":[{"count":1,"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=\/wp\/v2\/posts\/1177\/revisions"}],"predecessor-version":[{"id":6583,"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=\/wp\/v2\/posts\/1177\/revisions\/6583"}],"wp:attachment":[{"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1177"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1177"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chocolatehammer.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1177"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}