{"id":3858,"date":"2011-10-01T00:21:38","date_gmt":"2011-10-01T08:21:38","guid":{"rendered":"http:\/\/www.chocolatehammer.org\/?p=3858"},"modified":"2026-06-15T17:07:22","modified_gmt":"2026-06-16T01:07:22","slug":"the-cyrodiil-look-cahmels-new-travels-lets-play-oblivion-part-26","status":"publish","type":"post","link":"https:\/\/www.chocolatehammer.org\/?p=3858","title":{"rendered":"The Cyrodiil Look: Cahmel\u2019s New Travels (Let\u2019s Play Oblivion, Part 26)"},"content":{"rendered":"<p>When we last left our principled hero, he\u2019d finally proven himself worthy of being paid to stab people for a living. Well, I mean\u2014stab regular people. People who weren\u2019t trying to kill me. Not like the Fighter\u2019s Guild and stuff. Sort of an important distinction, professionally speaking: the one career is characterized by legality, nobility, altruism, whereas this one is characterized by being easier: also, giving access to sweet duds, digs, and oxen.<\/p>\n<p>Alright, enough stalling outside the front door bitching about secrecy and subtlety and whatever. In fact, enough of those two things in general. If that last job taught me anything, it\u2019s that Dark Brotherhood assassins require about as much guile, deceit, and cloak-and-daggery as a pizza guy. In a porn film. I guess it\u2019s reasonable to expect things to get harder from here; then again, there\u2019s that level-scaling mentality kicking back in. If a mission ever requires *too* much stealth ability, then it won\u2019t be accessible to lower-level characters, and thus goes against the underlying balance philosophy of the game. This means that at least on a mechanical level, I can expect only so much difficulty escalation as I, through leveling myself up, create. Oh, alright, I suppose the missions do get a tiny bit trickier, but often not as much as the designers want you to think. You\u2019ll see what I mean later on.<\/p>\n<p>The Whackjob Welcome Wagon ambushes me right inside the threshold.<\/p>\n<div id=\"attachment_3859\" style=\"width: 635px\" class=\"wp-caption alignnone\"><a rel=\"attachment wp-att-3859\" href=\"http:\/\/www.chocolatehammer.org\/?attachment_id=3859\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-3859\" class=\"size-full wp-image-3859\" title=\"ob1\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob1.jpg\" alt=\"\" width=\"625\" height=\"352\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob1.jpg 625w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob1-600x337.jpg 600w\" sizes=\"auto, (max-width: 625px) 100vw, 625px\" \/><\/a><p id=\"caption-attachment-3859\" class=\"wp-caption-text\">Pictured: Ocheeva, here giving you your complimentary gear and expository orientation. Also, in the background, the skeleton dudes that ostensibly guard the place, just in case some rival whacko cult assassin&#39;s guild shows up and starts putting hits out on their NPCs.<\/p><\/div>\n<p>After a brief introduction, instructions on how to use the coffee machine, and a short-but-meaningful lecture on sexual harassment as it applies to freaky lizard-people, I am granted my assassin\u2019s gear and pointed in the direction of my first questgiver. Not being the time-wasting sort\u2014unless it\u2019s funny, or profitable, or easier than going out of my way to do something\u2014I head straight for him and get my first job.<\/p>\n<p>Turns out, dude\u2019s a vampire. You\u2019d think this would be a bit of a disadvantage for an assassin, as it limits the hours you can be active and makes you about six thousand percent more high-profile to anyone who\u2019s read horror novels or teen literature\u2014but then again, that might be why he\u2019s camping out here, essentially acting as my personal inbox of assignments, promotions, and payouts.<\/p>\n<p>He gives me the breakdown: jobs give me payments. Doing the job the \u201cright\u201d way will give me an additional payment; doing the job the \u201cwrong\u201d way will get me the disapproval of my peers and the nagging sensation that I\u2019m playing the game wrong. The additional payments are actually usually pretty good and worthwhile, and the extra parameters you need to meet to get them are often pretty basic; i.e., don\u2019t kill the target in front of a dozen polite witnesses, hurl a handful of your business cards at them, then pivot around and thrust your wrists at the nearest guardsman. Again, there are some notable exceptions\u2014and then again, there are a few occasions in which it\u2019s more or less impossible <em>not <\/em>to get the reward. It varies a little bit.<\/p>\n<p>This time, for example, my target is a pirate captain, and the bonus objective\u2014which is actually a little loosely defined, and may not actually be possible to fail to accomplish\u2014is to get on the guy\u2019s ship without too much fuss. Apparently the ship has a contingent of pirates and stuff guarding the top deck, but they\u2019ve got a suggestion for me: find a crate on the pier and smuggle myself in with it\u2014apparently hoping the crewmen will not question why a man just grabbed one of their crates\u2014within view of the ship\u2014cracked it open, dumped all of its contents out onto the pier, and then climbed awkwardly into it before lowering the lid, loosely, back in place.<\/p>\n<p>That\u2019s one plan\u2014and it\u2019s not a bad one. However, being the slick muthajumper I am, I think I\u2019ve managed to hit on a better one. It took a lot of planning, a few back-of-the-napkin calculations, a good understanding of human psychology, and a two-week course in infiltration, but I think I\u2019ve got it all worked out: what I\u2019ll do, see, is cleverly <em>have already murdered all the pirates for no reason ages ago. <\/em>See? That\u2019s murdering smarter, not harder. Or smarter, honestly, but \u201cmurder luckier\u201d doesn\u2019t really sing.<\/p>\n<p>I show up at the ship, breeze past the assortment of corpses, and trot up to the captain\u2019s quarters.<\/p>\n<div id=\"attachment_3860\" style=\"width: 635px\" class=\"wp-caption alignnone\"><a rel=\"attachment wp-att-3860\" href=\"http:\/\/www.chocolatehammer.org\/?attachment_id=3860\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-3860\" class=\"size-full wp-image-3860\" title=\"ob2\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob2.jpg\" alt=\"\" width=\"625\" height=\"352\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob2.jpg 625w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob2-600x337.jpg 600w\" sizes=\"auto, (max-width: 625px) 100vw, 625px\" \/><\/a><p id=\"caption-attachment-3860\" class=\"wp-caption-text\">&quot;Oh, hey, there&#39;s a silver lining to my day. You wouldn&#39;t happen to know anything about sailing, would you? Only most of my crew was butchered earlier. By a Redguard. With a knife. Would you like some tea?&quot;<\/p><\/div>\n<p>It\u2019s probably a bad idea to kick off your assassination by openly admiring your target, but there you go. Look at that guy: sitting up there, quietly dining at his captain\u2019s table with that the-sea-is-serious-business look on his saltworn mug, looking like the workaholic dad in a coming-of-age movie, while meanwhile pretty much his entire crew has been sitting around outside baking into corpsepies for, like, for a long time. I don\u2019t know exactly how long, but measured in festering body years, it\u2019s basically forever.<\/p>\n<div id=\"attachment_3861\" style=\"width: 635px\" class=\"wp-caption alignnone\"><a rel=\"attachment wp-att-3861\" href=\"http:\/\/www.chocolatehammer.org\/?attachment_id=3861\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-3861\" class=\"size-full wp-image-3861\" title=\"ob3\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob3.jpg\" alt=\"\" width=\"625\" height=\"352\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob3.jpg 625w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2011\/10\/ob3-600x337.jpg 600w\" sizes=\"auto, (max-width: 625px) 100vw, 625px\" \/><\/a><p id=\"caption-attachment-3861\" class=\"wp-caption-text\">&quot;Sit down, won&#39;t you? Or walk behind me and crouch into a furitive stance that makes you one with shadowy death. I&#39;m not a pushy host.&quot;<\/p><\/div>\n<p>Then again, maybe he just hasn\u2019t noticed. This hypothesis is corroborated by the way he continues to sit there, eating contentedly, as I stroll up, situate myself behind him, eyeball a weak spot to put the knife into, mark it off with a sharpie, take a couple practice swings, ask him to lift his chin a little bit, and then top him off with aplomb.The first swing does not kill him, but it does make him high-five the table with the bridge of his nose, which gives me more than enough time to finish the job.<\/p>\n<p>Yeah. I\u2019m practically a goddamned ninja.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>When we last left our principled hero, he\u2019d finally proven himself worthy of being paid to stab people for a living. Well, I mean\u2014stab regular people. People who weren\u2019t trying to kill me. Not&#46;&#46;&#46;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[273],"tags":[],"class_list":["post-3858","post","type-post","status-publish","format-standard","hentry","category-lets-play-oblivion"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Cyrodiil Look: Cahmel\u2019s New Travels (Let\u2019s Play Oblivion, Part 26) -<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.chocolatehammer.org\/?p=3858\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Cyrodiil Look: Cahmel\u2019s New Travels (Let\u2019s Play Oblivion, Part 26) -\" \/>\n<meta property=\"og:description\" content=\"When we last left our principled hero, he\u2019d finally proven himself worthy of being paid to stab people for a living. 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