{"id":5823,"date":"2019-01-16T09:12:57","date_gmt":"2019-01-16T17:12:57","guid":{"rendered":"http:\/\/www.chocolatehammer.org\/?p=5823"},"modified":"2019-01-28T16:21:36","modified_gmt":"2019-01-29T00:21:36","slug":"kill-or-be-guild-part-1-tutorials-are-for-the-weak","status":"publish","type":"post","link":"https:\/\/www.chocolatehammer.org\/?p=5823","title":{"rendered":"Kill or be Guild, CH1: Whilst You Frolicked With Troubadours, I Studied the Blade"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-5824 aligncenter\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/banner.jpg\" alt=\"\" width=\"720\" height=\"340\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/banner.jpg 720w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/banner-600x283.jpg 600w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/banner-520x245.jpg 520w\" sizes=\"auto, (max-width: 720px) 100vw, 720px\" \/><\/p>\n<p>When career aptitude testing day came around in high school, there was a field on the Scantron for &#8220;desired career.&#8221; I penciled in: &#8220;smug patrician, preening his wispy goatee as he weighs an ill-gotten sack of coins.&#8221; Or something. I may have run out of bubbles.<\/p>\n<p>My actual result was &#8220;skin trash,&#8221; so I had to go into internet content. But though those exams are never wrong, I&#8217;m secretly certain I&#8217;d have&nbsp;made a&nbsp;<em>fabulous&nbsp;<\/em>venal and piggish lout. So at long last&#8212;after thousands of sleepless nights counting the commoners I haven&#8217;t bullied and fortunes I haven&#8217;t vainly squandered&#8212;I&#8217;m setting out to prove it.<\/p>\n<p>&nbsp;<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5830\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-1.jpg\" alt=\"\" width=\"700\" height=\"400\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-1.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-1-600x343.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>I don&#8217;t actually know what&nbsp;<em>The<\/em> <em>Guild&nbsp;<\/em>is. Whatever genre the titles were sold under back in 2002 probably doesn&#8217;t exist anymore, but these days they can best be described as &#8220;games that creep into your periphery when you browse past all the appetizing Steam sales.&#8221; The franchise is like two decades old and has only three core entries, one of which is in &#8220;early access,&#8221; and apparently the IP&#8217;s changed developers and publishers and countries of origin on multiple occasions. I picked this entry in the series because out of all of them, it had the fewest Steam reviews grousing about game-breaking glitches. This is to say, only about a quarter of the Steam reviews were grousing about game-breaking glitches.<\/p>\n<p>The manual&#8217;s not much more than a pamphlet. It consists of what I&#8217;d guess are the game&#8217;s actual in-game tooltips; these seem to be jokes which&#8212;though they positively squirm with the intention to amuse&#8212;do not contrive to explain how any mechanics work. Inasmuch as the intro cutscene sets my expectations, it does so by displaying a black screen and making glitchy noises.<\/p>\n<p>Well, no matter. I&#8217;ve wrestled buggy and obtuse games before. As long as I can mock the common folk whilst hurling brandy at my portrait-maker, I expect I&#8217;ll have a good time. Let&#8217;s <em>guild,<\/em>&nbsp;baby.<\/p>\n<p>According to my half-assed research, many releases of this game came with a hidden or nonfunctional tutorial. Mine seems to be an exception:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5831\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-2.jpg\" alt=\"\" width=\"700\" height=\"400\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-2.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-2-600x343.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>But out of solidarity with those who came before, let&#8217;s give it a miss. I can&#8217;t imagine this game is <em>that&nbsp;<\/em>complicated.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5832\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-3.jpg\" alt=\"\" width=\"700\" height=\"400\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-3.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-3-600x343.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>Like a lot of strategy\/sim games, <em>The Guild II: Renaissance&nbsp;<\/em>lets you define your starting conditions. I carefully survey the available historical contexts while pretending I might not pick Transylvania. For any Romanian readers wondering if I&#8217;ve got a heretofore-unexpressed passion for Carpathian history: I do not. I&#8217;m a dumbass who likes Dracula. I&#8217;m sure you were not actually wondering, and I am sorry.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5833\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-4.jpg\" alt=\"\" width=\"700\" height=\"400\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-4.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-4-600x343.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>I think the rest of my choices speak for themselves. I&#8217;ve kept it set at four years per round, which I believe is the historically accurate amount, with an equally sensible one (1) office session every (something<em>).<\/em> And of course I&#8217;ve enabled campaigning lansquenets, because, frankly, what kind of&nbsp;<em>bullshit&nbsp;game<\/em> would this be if the lansquenets did not&nbsp;<em>campaign?<\/em>&nbsp;I would have refunded that shit immediately. This would be an LP of&nbsp;<em>Math Blaster.<\/em><\/p>\n<p>The difficulty I set to Maximum.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5834\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-5.jpg\" alt=\"\" width=\"700\" height=\"400\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-5.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-5-600x343.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>Next up, character creation. The developers were very kind to put the default character&#8217;s face as far from the camera as possible.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-5846 size-full\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-6-1.jpg\" alt=\"\" width=\"700\" height=\"400\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-6-1.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-6-1-600x343.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>While it is a fine and noble thing to be a Patron, I&#8217;ve chosen to play as a &#8220;Rogue.&#8221; Whether this means I&#8217;m an opportunistic man of business or a PVE-specced DPS, I haven&#8217;t the slightest clue, but I&#8217;m keen to find out. Either way I should be well served by the <em>hundreds<\/em> of points I&#8217;ve dumped into Martial Arts. I&#8217;ve also chosen to be proficient in arts and crafts, sneaking, and &#8220;arcane knowledge&#8221;; the meta on this last skill is to sink enough points to learn magic isn&#8217;t real, thus averting any painful late-game disillusionments.&nbsp;&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5836\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-7.jpg\" alt=\"\" width=\"700\" height=\"400\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-7.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-7-600x343.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p><em>This<\/em> seems like a good face to start a dynasty with.<\/p>\n<p>That seems to be it for preparation. Let my campaign of sloth, usury, and vainglorious excess begin!&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5837\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-8.jpg\" alt=\"\" width=\"700\" height=\"438\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-8.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-8-600x375.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>You know, I&#8217;m not sure what I expected to see when the game started. An opulent guild hall, perhaps, or a desk laden with important scrolls. To instead find my doubleted OC standing on a dirt patch in front of a thatched hut is something of a rude surprise.&nbsp;I&#8217;m starting to think orienting myself might be a little trickier than expected.<\/p>\n<p>In fact, there are quite a lot of interface elements to pick through. Fortunately, the first I click on explains which basic game mode I selected, which was something I&#8217;d quietly been wondering about.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5838\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-9.jpg\" alt=\"\" width=\"700\" height=\"438\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-9.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-9-600x375.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>&#8220;Found a family empire that will last long into the future.&#8221; Oh, good, I think I got my build right. Martial arts are notoriously future-proof, and I happen to know that even to this day magic doesn&#8217;t exist, so we should be good to go. Now what?<\/p>\n<p>Well&#8212;in the bottom left corner is a big, modern-looking claw hammer. That seems as good a place to start as any.&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5839\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-10.jpg\" alt=\"\" width=\"700\" height=\"438\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-10.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-10-600x375.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>Right! That&#8217;s a fine selection of crime-zoned real estate. I seem to have enough money for a&#8230;<em>Robber&#8217;s Nest<\/em>? Great. We&#8217;ll build that. Let&#8217;s just drop it right off the intersection so it&#8217;s an easy commute from my hut.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5840\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-11.jpg\" alt=\"\" width=\"700\" height=\"438\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-11.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-11-600x375.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>As construction pokes along, I mosey back to our player character and try clicking him. Instantly and without further prompting he hollers &#8220;I&#8217;M ARMED.&#8221; A quick trip to the inventory screen confirms that he isn&#8217;t. Way to&nbsp;<em>keep &#8217;em<\/em> <em>guessing, <\/em>Rhody.<\/p>\n<p>A few more moment&#8217;s prodding and I&#8217;ve found my action menu.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5841\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-12.jpg\" alt=\"\" width=\"700\" height=\"438\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-12.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-12-600x375.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>As you&#8217;d expect, these aren&#8217;t the normal &#8220;melee, ranged attack, defend&#8221;-type actions you&#8217;d get in an action-oriented strategy game. Not remotely. They are&nbsp;<em>staggeringly&nbsp;<\/em>more violent. The red bar includes options to Plunder, Waylay, Break Bones, Threaten, Bribe, Blackmail, and <em>Finish Someone Off<\/em>, among other piquant choices. But it&#8217;s not all gruesome: there are also action buttons to give compliments, embrace someone, court, kiss, threaten someone into marriage&#8212;you know, it&#8217;s mostly gruesome.<\/p>\n<p>What gets me is that these are my&nbsp;<em>quick actions.&nbsp;<\/em>They&#8217;re not contextual, emergent things I can do&#8212;they&#8217;re literally on tap at all times. I&#8217;m never more than two clicks away from any of &#8217;em! Clearly I&#8217;ll need to exercise considerable restraint. Let&#8217;s see&#8212;one of these actions is to&#8230;train? Train what? Train how? Whatever. Rhodisland, go inside the hut and <em>train<\/em> before you accidentally coerce the postman into marriage.<\/p>\n<p>No sooner has he retreated than a popup appears:&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-5845\" src=\"http:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-16.jpg\" alt=\"\" width=\"700\" height=\"438\" srcset=\"https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-16.jpg 700w, https:\/\/www.chocolatehammer.org\/wp-content\/uploads\/2019\/01\/guild1-16-600x375.jpg 600w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>I probably should have done the tutorial.<\/p>\n<p><strong>NEXT: THE MURDER GUILD<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>When career aptitude testing day came around in high school, there was a field on the Scantron for &#8220;desired career.&#8221; I penciled in: &#8220;smug patrician, preening his wispy goatee as he weighs an ill-gotten&#46;&#46;&#46;<\/p>\n","protected":false},"author":3,"featured_media":5824,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[309],"tags":[],"class_list":["post-5823","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ruts-plays-it"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Kill or be Guild, CH1: Whilst You Frolicked With Troubadours, I Studied the Blade -<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.chocolatehammer.org\/?p=5823\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Kill or be Guild, CH1: Whilst You 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